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Feedback Friday – 8th February 2008

Speed of Combat

We’ve noticed your concerns with the speed of combat and soloability since 1.4.  These issues stem from the way attributes worked with creatures pre-patch to the way they work now.  There are several changes in 1.5 that may improve upon this issue, but we are still investigating additional changes.

1.5 Patch Note Preview

  • When being Resuscitated on the battlefield, the player now receives a confirmation dialog box, allowing choice of whether and when to be revived.
  • Created and implemented various icons for defaults and ammunition icons signifying difference in grade.
  • Armor Optimization: We are working to make player armour more efficiently use video card resources. In this publish, we have optimized all Light Armor suits. This may cause slight changes to the visual appearance of some piece of Light Armor.

Community Activities

  • NCRage is Born - Tons of Prizes!

    NCRage, the first and only fansite dedicated exclusively to all of NCsoft’s titles, and your source for server politics, rumours, and player events, has just gone live. The festivities have just begun, and NCRage is giving away tons of great prizes in celebration of its new launch. Do you have good insight on daily server politics? Do you know the “real” story behind what started that PvP ownage? Are you hosting an event for your game? NCRage wants to hear about it! All you have to do is submit a news post that gets published on our site, or contribute to the forum discussions and you will be entered to win one of many great prizes like: Ideazon Gaming Gear, Box copy of Richard Garriott’s Tabula Rasa, one of Ten Guild Wars Trilogy Trial CDs, Fourteen day Trials to Lineage 2 and City of Heroes, and More!  Head over to NCRage’s new site for more information. This independent website is unfortunately currently only available in English.

  • Titan Gaming Radio

    This weekend saw the phenomenal opening of Titan Gaming Radio. An MMO Internet Radio Station with no boundaries and no focus on any one particular game. People from all over the world (UK, Europe, America, and Japan) tuned in to listen to the four hour fun-filled set with jokes, laughter, and fantastic music!

    To tune in, head over here, and don’t forget to sign up for the forums, and pop into the always busy IRC

    **Special Note: Our very own Gangrel from Gangrel’s Unofficial Forums will be DJ’ing on Thursdays, 10-12pm GMT.  Don’t miss out!

Click on the following links if you want to have a look at the previous Feedback Friday newsposts:

Feedback Friday – 1st February 2008

Feedback Friday – 25th January 2008

Feedback Friday – 18th January 2008

Feedback Friday – 11th January 2008

Feedback Friday – 4th January 2008

Feedback Friday – 21st December 2007

Feedback Friday – 14th December 2007

Feedback Friday – 7th December 2007

Feedback Friday – 30th November 2007

Feedback Friday – 23rd November 2007

Feedback Friday – 16th November 2007

Feedback Friday – 9th November 2007

Feedback Friday - 2nd November 2007

Feedback Friday - 26th October 2007

Feedback Friday - 19th October 2007

Feedback Friday - 12th October 2007

Feedback Friday - 5th October 2007


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Comments


My level 50 thrax guardian has no clone points because he was cloned from my level 50 human guardian who had already completed all the ToOs/Hybrid missions. I spent a couple of weeks running around collecting the last remaining Logos and have decided I want to change my talents. Problem is, I have no clone credits and if I clone from my level 50 human, I lose the Logos I’ve spent 2 weeks collecting on my Thrax. Is the ability to respec without cloning or collect additional clone credits with a repeatable quest being looked into?

<From Avatea> Yes it is.

Posted by Teflon Eddie on 8th February, 2008 at 15:48

Also, any news on end-game? .. many of us are finding ourselves to be level 50 already, having completed all the ToOs/Logos with absolutely nothing left to do except clan PVP or alts.

Posted by Teflon Eddie on 8th February, 2008 at 15:50

long range staff attack isstill way to slow i mean nearl 3 seconds . this nneeds speeding up .

Posted by rob on 8th February, 2008 at 17:16

Some classes are dead in large open spaces.Like my grenadier.
My opinion greandiers needs more armor, whne i fight more mobs when i lose my armor, my 9 k life point on lvl 36 are to low to have a chance again 5 bane same lvl they realy hit hard 1000 max per hit.:(
End is me or the cone efect of techtonick strike is mising?I have lvl 5 on my grenadier end is a simple line.The regen rate is to big i understand big life end armor but regen rate is to big.End is no point in killing large targets like mechs becosue the money reward is to low.Make the enemy regen like the regen of players.

Posted by Estefan on 8th February, 2008 at 18:27

war!  6 days iss far too long for war. especially if one side starts using questionable tactics ie logging off ganking in hospitals ect. 3 days would be a better duration for a war.

Posted by rob on 9th February, 2008 at 13:42

How about adding a simple command like /prone and some bonuses and cons.. We are soldiers, we can lie down on our backs but we cant go prone.

Posted by Shandra Nuykani on 11th February, 2008 at 21:32

I would like to know about Endgame too? What’s the status?

It’s announced at the end of Beta end October last year and we are now almost 4 months further without any real news!

Only thing mentions still is PAU’s lately, but what about the rest that was announced end october last year??

---------

Also a very strong request:

Please copy friend / ignore list when cloning a char! It’s so annoying that every time you clone a char (and due to the game design you do it very regularly, because you can’t respec whenever you want at any level through repeatable respec missions) you are forced to write down your whole friend list and add them manually again, with the extra annoyance that you can only do it whenever someone is or comes online!!

Thanks

Posted by Guill on 13th February, 2008 at 23:10
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