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Patch Notes

29th August 2008 9:54

Deployment 12 - Patchnotes & Known Issues - 28 August 2008 [PTS]

Xenet Emergency Frequency 08***301.  Encryption Delta.***21**59**8*
#### Begin Transmission ####
Emergency Transmission ********** AFS High Command.  ***Lt. Jeanne Nigel ********* Outpost in Palisades. Over.  There is evidence ******* increased Bane activity ******* positioned themselves ************ invasion. Over.  ***** Comm channels **** compromised. Over. Request immediate evac of all *****.
#### Transmission Lost###


27th August 2008 11:40

D11.8 on Live

D11.8 has been applied to the live servers to correct the following issues.

  • Mission: Wrench in the Gears (Fault Lever): Sxirx does not drop the Hex Key which allows players to enter the East Hammer Section, blocking mission and instance completion. This should now be resolved.
  • Fixed an issue that would cause certain clans to become corrupt.
  • Corrected some internal logging errors.

For the full set of patchnotes, head over here.


14th August 2008 12:32

Deployment 11 - Patchnotes & Known Issues - 14 August 2008 [live]

Welcome to Deployment 11 Soldiers!

The Highlights

  • The new Bybukkar Garrison instance in the Abyss, for level 50 players!
  • New “Operation Immortality"-themed missions
  • Revamped and revised tutorial!
  • Revised low-level zones
  • The Redshirts (NPC soldiers) are here
  • New rocket launchers series II
  • New software Anti-Aliasing system
  • and much, much more!


14th August 2008 7:47

D11.6 on PTS

D11.6 was applied to the Public Test Server last night:

  • Fixed an issue when having full inventory may stop you from logging into the game if you are given a Veteran Reward.
  • UI: Loading Screen: Tilde Tooltip is now correct.
  • UI: Teleport/Waypoint/Dropship Map: Destination Icons on map are now more responsive than in previous D11 versions.
  • Auto-Configure will now choose different settings on some hardware based on resolution it chooses to use.
  • Fixed a small issue with the dynamic map loading code ("bubble") that could possibly cause movement logic to break, making your character get stuck or rooted in a fixed position.

For the full set of patchnotes, head over to this section.


11th August 2008 3:48

D11.4 and D11.5 on PTS

D11.4 and D11.5 were implemented onto the PTS over the weekend. Read on for the full D11.4 and D11.5 patchnotes.


28th July 2008 14:13

Deployment 11 - Patchnotes & Known issues - 01 August 2008 (PTS)

The Highlights

  • New instance: Omega Labs (Lv. 50)
  • New “Operation Immortality"-themed missions
  • Revamped and revised tutorial!
  • Revised low-level zones
  • The Redshirts (NPC soldiers) are here
  • New rocket launchers series II
  • New software Anti-Aliasing system
  • and much, much more!


23rd July 2008 9:47

Deployment 10.6 - Patchnotes & Known Issues - 23rd July 2008 [Live]

Highlights


  • Reflective and Stealth armor optimization is complete.
  • Two new Incendiary shotgun types have been added:
    • Double-barrel shotguns appear at Level 23.
    • Tri-barrel shotguns appear at Level 34.
  • Reduced the amount of time rez trauma is active. It is now active for only 2 minutes, 4 minutes and 6 minutes respectively.
  • Clan lockboxes are now available in the game.
  • A logout timer has been implemented to prevent players from logging out to avoid death.
  • Gray Market Vendors can now be found if you look for them!
  • Looking for Squad - By typing /lfs or using the radial menu you can now bring up options for creating or searching ads.
  • Changes to video settings within the predefined modes to optimize performance.
  • The “bubble” system mentioned on the website is now online.


22nd July 2008 7:53

D10.6 on PTS

Deployment 10.6 is now on the Public Test Server!


21st July 2008 7:41

D10.5 on PTS

D10.5 was implemented on the Public Test Server last week and contains a few more fixes before it gets pushed onto the live Server.


14th July 2008 14:29

D10.3 on PTS

We are rolling out D10.3 onto the Public Test Server tonight:

  • Fixed an error with the logos door in Howling Maw.
  • Fixed an error where Holograms in the Temple of the Proud Patriarch despawn after killing a player that fails the mission.
  • Fixed an error in the Temple of the Proud Patriarch where dying and failing still allows you to complete the mission
  • Corrected an issue with Missing Merchandise that removed player flags when abandoned or failed.
  • Armor Shard pieces were not dropping of creatures in the mission “A Little Charity”, this should be fixed.


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