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Patch Notes

17th January 2008 16:00

Patch notes and known issues - 29th January 2008

Today’s maintenance sees the implementation of V 1.4 onto the live servers with many bug fixes, a brand new operation and new HYBRIDS!

Cloning now resets your attribute points as well as your skill points.

Added new Operation: Sanctus Grotto.

All skill points and attribute points have been reset on all characters.

Changes:


  • Players will now have a chance to stop and take a breather with the /sit and /liedown commands.
  • Several items that had lower-than-normal stats were changed to reflect the proper item rarity. This may have resulted in a change in your character’s armor appearance. For example, if you had a purple item with lower stats then a blue item, then the purple item will now have proper stats and a new look.


11th December 2007 9:41

Patch Notes and Known Issues - 11th December 2007

Today’s maintenance sees the implementation of V 1.3 onto the live servers with many bug fixes, festive items, new consumables and a brand new operation!

Please do however bear in mind that the Respec that you’ll get through this new build will only affect your skills, not your attributes. The attribute Respec will be available through a later build!


6th December 2007 9:01

Patch Notes and Known Issues 5th December 2007 [Test Server]

The Centaurus Server data will remain on test this week. We are giving players patches earlier in the development process now - so this patch will NOT be going to the live servers. We will have another patch going on the test server in the near future that will be closer to a ‘live’ version. Any and all feedback and /bugs you can provide are much appreciated!


3rd December 2007 16:59

ToO Assault and Defense Token Changes

As of the last patch, you no longer get control token drops if you are 10 levels higher or lower than the token drop. We realize this has caused several people to be unable to complete some ToO missions. In the next patch Assault and Defense tokens will no longer be required to complete ToO missions so anyone who has completed all the ToO requirements except the tokens will auto-complete the ToO mission.


3rd December 2007 11:26

Weapon switching hotfix

A hotfix went live over the weekend to address the following issue: if you tried to switch weapons immediately after firing, your weapon would remain the same. Instead you had to wait a sec or two, then try to switch again. Thanks for your patience with this issue!


3rd December 2007 11:25

Screenshot utility

The Screenshot utility is currently functioning on the live servers, but there is a small error that will be fixed in an upcoming patch. The error is that the ScreenShot folder is not created automatically when you take your first screenshot.


29th November 2007 9:00

Patch Notes and Known Issues 29th November 2007

Server and Client Updates

  • Military Surplus is still undergoing development and testing so auction house NPC’s will not be appearing on the Live servers at this time.
  • Audio stops/restarts on minimize/restore.
  • Audio: Tweaked volumes of several 1 liners so people can hear them better.


12th November 2007 13:14

Patch notes and known issues - 13th November 2007

Server and Client Updates
  • Increased server stability.
  • Increased client stability.
  • Increased performance of both client and server.
  • Various audio adjustments, fixes and changes have been made.

1st November 2007 16:07

Hotfix Patchnotes - 1st November 2007

• Fixed issue that sometimes caused French and German clients to fail to patch.
• Renegade vendor in Abyss was selling unusual items. He has now been given straight orders by the AFS.


23rd October 2007 13:01

Patchnotes and known issues - 23rd October 2007

• The Injection Guns used by Phanin Researchers, Phanin Scientists, Phanin Engineers, and Phanin Bioengineers now do significantly less damage, and have a slower rate of fire.
• Control Point Charon’s Crossing: NPC’s make a run for the waypoint when assault bane spawn.
• Fixed ToO bug across all ToO missions on branch/trunk that would prevent Operations objective from completing if player had already completed the required missions.
• Increase cap on ignore list from 10 to 50.
• Increase cap on friend list from 20 to 200.


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