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Tabula Rasa has a server maintenance outage window reserved from 10am-12pm GMT daily. Please note: while we are reserving this daily two-hour period for maintenance updates, they will not necessarily require the entire two hours and additional updates may be scheduled outside this time-period as needed. We may also perform maintenance on additional TR-related servers, such as the web servers, message boards, or login servers.

D12.3 on PTS

D12.3 was applied to the Public Test Server and has brought a few more features/fixes to D12 (including the new Crafting prototype!):

  • The new Crafting system has been added to the Public Test Server. Please refer to the latest Feedback Friday for additional details on the system functionality.
  • Howling Revenge (Treeback Camp: Palisades): More Alpha Beast Howlers were added to allow for mission completion.
  • The night time Sky box in Wilderness and Divide no longer has a Default Texture.
  • Amoeboid spawning above level 30 no longer have a default texture when spawned.
  • Radar for Thunderhead is now up to date.
  • Radar for Ashen Desert is now accurate.
  • Soyuz Spacecraft now has camera collision.
  • Recover Equipment (Palisades): Mission Reward Mech Armor Gloves now has skill requirements.

For the full set of D12 patchnotes, head over to this section.


Deployment 12 now on PTS

D12 is now available on the Public Test Server and as usual we are giving you the Highlights of this new deployment:

  • Series 2 Physical Chaingun: This newly developed fully automatic weapon has the ability to punch through enemy combatants, cutting down anything in its direct line of fire.  This comes at a cost however, of reduced accuracy and the inability to lock a specific target.
  • Series 2 Laser Pistol: With the ability to fire 3 shots per rapid fire burst, this weapon is ideal for eliminating individual targets at close range without drawing too much attention. 
  • The first installment of Pet Improvements is now Live and all Bots/Clones/Spotters will now act more consistently and reliably.  Each Bot/Clone/Spotter is automatically set to follow and guard the player and each will always assist the player above all else.  Each rank is now a toggle as well so you may cast the same rank of Bot Construction, Spotter, or Create Clone to dismiss your pet.  A few pets have also been changed slightly so that they are more useful to their master:
    • The Repair Bot now has a radial repair instead of a direct repair and the VFX have been changed to reflect that.
    • Spotter Rank 3 now uses a radial repair tool instead of a healing disk.


D11.8 on Live

D11.8 has been applied to the live servers to correct the following issues.

  • Mission: Wrench in the Gears (Fault Lever): Sxirx does not drop the Hex Key which allows players to enter the East Hammer Section, blocking mission and instance completion. This should now be resolved.
  • Fixed an issue that would cause certain clans to become corrupt.
  • Corrected some internal logging errors.

For the full set of patchnotes, head over here.


Deployment 11 Minor Patch

This morning a minor patch was applied to the Live servers to fix some game issues:

  • Fixed an issue with rewards for mission “Operation:Cauterize” on Incline.
  • Fixed an issue that caused characters to become stuck intermittently.
  • Mission: What Evil Lurks (Caves of Donn): If a player completes the mission then leaves the instance (allowing it to reset), he/she would be unable to “bomb the cave in” upon returning. This has been corrected.
  • Palisades: Force Field in AFS base is no longer red.

Deployment 11 is now live

Welcome to Deployment 11 Soldiers! Here are the highlights of this new Deployment:

  • The new Bybukkar Garrison instance in the Abyss, for level 50 players!
  • New “Operation Immortality"-themed missions
  • Revamped and revised tutorial!
  • Revised low-level zones,
  • The Redshirts (NPC soldiers) are here!
  • New rocket launchers series II,
  • New software Anti-Aliasing system,
  • and much, much more!

For the full set of patchnotes, head over to that section.


Extended Server Maintenance Window

We are currently applying Deployment 11 onto the Live servers and are going to need more time. We will be bringing the servers back up as quickly as possible.


D11.6 on PTS

D11.6 was applied to the Public Test Server last night:

  • Fixed an issue when having full inventory may stop you from logging into the game if you are given a Veteran Reward.
  • UI: Loading Screen: Tilde Tooltip is now correct.
  • UI: Teleport/Waypoint/Dropship Map: Destination Icons on map are now more responsive than in previous D11 versions.
  • Auto-Configure will now choose different settings on some hardware based on resolution it chooses to use.
  • Fixed a small issue with the dynamic map loading code ("bubble") that could possibly cause movement logic to break, making your character get stuck or rooted in a fixed position.

For the full set of patchnotes, head over to this section.


D11.4 and D11.5 on PTS

D11.4 and D11.5 were implemented onto the PTS over the weekend. Read on for the full D11.4 and D11.5 patchnotes.


Deployment 11 - Now on PTS

Last night we published Deployment 11 on the Public Test Server!

The Highlights

  • New instance: Omega Labs (Lv. 50)
  • New “Operation Immortality"-themed missions
  • Revamped and revised tutorial!
  • Revised low-level zones
  • The Redshirts (NPC soldiers) are here
  • New rocket launchers series II
  • New software Anti-Aliasing system
  • and much, much more!

A guide how to access the Public Test Server can be found here.


Today’s maintenance

As some of you will know, we are in the process of pushing Deployment 10 onto the live servers. As a result, today’s maintenance will last a bit longer than the usual 2 hours. In the meantime, feel free to have a look at the D10 patchnotes here!


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