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A message from Starr Long

Many of you have heard my mantra for game development: “Stable, Fast, Fun. In that order.” We need a little more time to make that happen.

To this end we are moving our Pre-Order headstart date to 10/30/07 and our commercial service start date to 11/2/07. This short but critical amount of time will give us time to address several issues including stability and balance as well as allowing our players to test the continent of Ligo (L38+) and our major changes to crafting for a few weeks rather than a few days. Our entire development staff feels this extra time is needed as does our beta community. We feel confident that this extra time will make a difference on launch day.

That said we are excited about launching the game and moving into a “live” environment where the entire future of the AFS is ahead of us. Expect more posts from Richard Garriott, Paul Sage, and other dev staff over the next few days as they discuss plans for elder content and content updates both long and short term. One of us will also be posting to the website every Friday in order to directly address your feedback, which you can submit via the Feedback Form found here on the RGTR.com website.

See you in game as we wrap up this final leg of testing and get ready for the end-of-beta blow out!

Starr Long
Producer


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Comments


I think i speak for many of the Beta-Testers when i say this.

Thank you.

the game might just pull of that litle push over the hill and make it into Awsome-game land. See you in the Beta!

Posted by Temko on 2nd October, 2007 at 13:55

Ah great to see feed back,

Hopefully these extra few days will Iron out the minor bugs I have encountered.

Posted by Zenosis on 2nd October, 2007 at 15:34

Well, does that mean we get to play the beta a bit longer? also is it true that we will have to pay to play online (as thats a tad unfair, since we pay to buy the game!)

Posted by Craig on 3rd October, 2007 at 17:30

That’s okay with me, It’s better to take your time instead of rushing it.

Posted by Pascal on 4th October, 2007 at 9:20

To Craig:  Costs for servers/staff/network access continue. There are other payment models for MMOs (free monthly, pay for all expansions; free for basics, pay for extras), but pay-to-play is the norm and to be honest my preferred.

To the mods: I won’t give my email address to post a comment since you don’t seem to give the option to hide it! Please fix.

Posted by Anonymous on 15th October, 2007 at 19:29
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