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Version 1.7 available on a server near you

The publish is now complete and you will be able to download the brand new version 1.7.

A few interesting additions include:

  • Respawns: Palisades, Incline, and Plains have had their spawns significantly adjusted to better balance spawn across the full map. Divide and Wilderness have had spot adjustments to remove a few excessively tough areas.
  • Aggro adjustments: Bane and other aggressive mobs on Wilderness, Divide, Plains, Mires, Plateau, and Marshes have adjustments to their aggro groups. You will no longer be able to shoot a Bane in the back and expect that his buddies won’t notice. Also, higher level mobs will react smarter and more violently than their lower level counterparts.
  • Pets will now receive a damage bonus from the number of points their master places in their Mind attribute.
  • Enemies will now have a chance to drop rare Healing Disks and Repair Tools.
  • Radial and Conical Heal and Repair tools have been combined and replaced with ‘Area’ heal tools.
  • Spies’ and rangers’ abilities have undergone a few changes. The Ranger can utilize “Tactical evasion” to get themselves into and out of a fight while suffering minimal damage, while spies can use “Polarity field” to exploit holes in the target’s armour allowing specific damage types access to its most vulnerable areas.
  • Target Lock: the reticule has been updated to more clearly show that you have locked onto a target. Also, locked targets will now appear with a slight glow, and will appear as a lock symbol in your radar map.

    For the complete patchnotes, head over to our Patchnotes section


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Comments


i’m confused why aint you doing what players ask for ?

Posted by blade on 29th April, 2008 at 12:43

why have you made the agro so hard.  Spending more time recoviring than playing. Dont like what was done in this patch, hope you revise it.

Posted by David Zammit on 29th April, 2008 at 16:39
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